Published on June 4th, 2013 | by Wez Evans


Halo: Spartan Assault Announced for Windows 8 Devices

For the first time since Halo Wars back in 2008, the UNSC soldiers are straying from the FPS mold in favour of a little top-down action. And appearing exclusively on touch-screen Windows 8 devices, this time Xbox won’t be getting in on the action. Developed by 353 Industries alongside Vanguard Games, Halo: Spartan Assault puts the player in control of either commander Sarah Palmer or Spartan Davis stationed aboard the UNSC Infinity and bridges the gap between Halo 3 and 4.

Spartan Assault will feature cloud storage, meaning players can start playing on their phone and continue on their tablet if they so choose, along with microtransactions for weapons and upgrades which can be foregone in favour of spending the time on an in-game grind.

In an interview with CVG, 343’s executive for publishing Dan Ayoub said “We had to let it be something that you can take with you wherever you go. But we also had to make the right Halo game, we couldn’t just copy and paste the experience onto mobiles and tablets.

“We also wanted to change the dialogue about what’s possible on mobiles. A lot of people have preconceptions about what a mobile game is. They think it’s not going to look great and it’s not going to sound great. We wanted to crush those perceptions.”

343 have also stated that the game will allow you to earn experience, achievements, and emblems for your Halo 4 spartan, with additional integration features available after launch.

Halo: Spartan Assault will be released on Windows 8 and Windows Phone 8 in July 2013.

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is a gigantic man-child with a deep-seated love for games and a passion for all things nerdy. Having studied interactive digital media, animation, and multimedia, he's a huge fan of story-telling, innovative ideas, and listing things in threes.

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